MORE ABOUT COMPUTERS
by Christopher Fulkerson
The essential work of a computer either changes the present nature of a task, or it changes a task's point of reference. In either case, the effect is across time. That is, the work done now changes or denies the prevailing link to, or point of reference to, a past event. Of course this happens with any purposeful work, though it is easiest to see if no negotiable elements are part of the process; money, being the most negotiable element in common use, obscures the potentially supra-temporal nature of work. When money is part of an action, the ability to describe what it is that has actually happened becomes much more difficult. Events with no negotable elements have the greatest effect on the way time's arrow works.
There are two kinds of computers: mechanical computers, which organize disparate things according to their operators' manipulations, and finds the point of reference for its operator (whether or not he knows that is what he is asking for), and fixed computers, which hold a point until the world around them changes in some way. A mechanical computer turns the world on a dime; a fixed computer turns a dime on the world.
Anything that holds any kind of point can act as a fixed computer; the mind alone can be a computer, as well as perform computations - so the mind can be both a fixed and a mechanical computer at the same time. But it is easiest to understand the concept of a fixed computer when we think about actual fixed computers, which were created for the purpose of computation, such a Stonehenge, or the Great Pyramid. They bring about change in the world around them by being apparently un-mechancal.
So, to summarize, you can either compute where you want the exanding universe to be thought to emminate from, or you can tell the expanding universe where to eminate from, by fixing a point and holding it.
Copyright 2010 by Christopher Fulkerson